Factions are designed so that players need other players to obtain some of the items needed/wanted. This is to help promote community and a thriving economy based on supply and demand system.
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Bonuses for joining a faction:
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*Being able to attend faction only events.
*Only faction members can purchase merchants.
*Players earn their faction 1s per week. It is up to their faction lead how the money is divided out.
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Factions within Dornwich:
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Crafters - This is made up of those that want to focus on selling tailor or leather goods, armor of any type, dyes (Tailoring, Leatherworking, Blacksmithing, Armor Smithing, Weapon Smithing, Natural Substances)
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Wood Workers - This is made up of those that want to focus on ship building, carpentry, wagon making etc. (Shipbuilding, Carpentry, Fine Carpentry)
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Chef boyardeewurm - These are your cooks. This includes cheese, bread and beverage makers. This is not farmers. (Cooking/Hot Food Cooking)
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Agriculture - This is made up of those that want to focus on Animal Husbandry and farming. Farming includes any food type item along with cotton and wemp. (Animal Husbandry, Farming, Bees/Honey)
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Mining Company - This is made up of those that want to focus on the mines. They deal with anything that comes from inside a cave. Salt, flint, iron, zinc, marble, slate, copper, rock shards, etc. This also includes things such as bricks, slabs, etc. (Mining, stone cutting, Masonry)
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